FaceFX Support
FaceFX Documentation and support
What’s New in 2018
Release Date: 8/30/2018
64-bit Support
- FaceFX Studio is now a 64-bit executable that runs exclusively on 64-bit machines
- Resolved out-of-memory crashes due to limits on addressable memory from a 32-bit process
- Moved install folder to “Program Files” from “Program Files (x86)”
- Removed all 32-bit dependencies
The binary file formats (.facefx, .animset, .template) did not change in FaceFX 2018. FaceFX 2018 is therefore interoperable with FaceFX 2017 plugins, Studio, and SDK.
Fixes
- Fix modified FBX file false-alarms
- Joint orient information is now maintained in exported FBX files for children of FaceFX bones
- Selecting an animation from an external animation set no longer marks it as dirty.
- Fixed issue with when using lower-case drive letters in the clientspec
- Removed pop-up when g_unattended is set when unmounting a changed animset
- Add iPython failure fallback preventing missing Python tab
- Fixed issue deleting delete non-existent node from a node group that could lead to wrong node being deleted.
- Fixed crash in ExecFxOgreFBX on non-standard FBX files like those exported from UE4
- Fixed crash in ExecFxOgreFBX on names with percent (%) character
- Improved memory usage and removed leaks when executing commands or python
- Fix non-default, non-workspace camera zooming on save as
- Properly detach from launching console in GUI mode
- Emdash character is now replaced with a space
- Fix RemoveBones plugin to properly disconnect plugin signals
- Fixed colored text in command-line mode
- Fixed incorrect “no actor loaded!” message calling python getFaceGraphNodeProperties on non-existent node
Other Changes
- Roger sample content added (Thanks Studio 135!)
- Added reconcileaudiopaths command
- Upgraded to FBX 2019
- Added support for Maya 2018
- Added support for 3DS Max 2018/2019
- File->Publish to Game option has been removed from the GUI. (use publish -gui)
- Upgrade lib resample 0.1.4
- Dropped support for XSI, 3DS Max 2013/2014 and Maya 2013.5/2014
- Removed zlib, OpenAL, and g_audiosystem console variable
See Also