FaceFX Support

FaceFX Documentation and support

File Management

Tracking Modifications

FaceFX Studio can track which animations have been hand-edited, and which animations have source audio/text files that were updated since the animation was generated.  For example, in a large project follow these steps to make sure no work is lost when a group of audio source files are updated.

Audio Files

Audio files are referenced by .facefx and .animset files.  The relative and absolute paths to the audio are stored. 

Text Files

OGRE Files

FaceFX Studio will load an Ogre .MESH or .SCENE file with the name specified by the “Render Asset” in the FaceFX Studio Actor->Change Render Asset menu. Ogre .MESH, .SKELETON, .SCENE, .MATERIAL, and texture files can be located in several locations in order for FaceFX to find them: