FaceFX Support

FaceFX Documentation and support

Negative Keyframes

In order to voice a particular sound, the mouth needs to be in the appropriate position before any sound is made. In some cases, this causes FaceFX to insert keys at negative times (up to around 300 milliseconds for speech curves and more for gestures). Below are some things to keep in mind with negative keyframes:

See Also

Analysis Actors Analyze Command